It greatly simplifies the coding required in a mod to support one or both toolbars, it gives the player the flexibility to decide how to control the buttons, and, moving forward, makes maintaining a mod much easier. And in this case, I felt that it was well worth my time to convert all the mods that I support to this new method. Keep in mind that modders do this as a hobby, and, to "scratch an itch" in other words, a modder will make a mod because the core game is missing something that HE/SHE wants. And, since I'm the one doing the work, it's my decision as to whether it is worth the time or not. Forum Thread Please ask any questions there. Useful for building large aircraft carriers or tall rockets. The effort it takes to convert a mod from using the stock toolbar to using the ToolbarController is usually about 15 minutes work, except in a few strange cases. Description This plugin extends the usable area when building in the SPH or VAB, so you can build outside or above the building. What I am questioning though is it really worth his time to continue a mod and then have to develop an extra dependency that needs to be applied to other mods for the sake of managing some UI buttons? We all appreciate the time and effort that LGG has sacrificed from his personal life so that we can continue to use these mods. If you see ckan errors you did not correctly remove the blocks, try again from your backup being mindful of removing exactly what is specified below, including the commas. You should get exactly two results, both of which need to be removed along with some of the lines around them, see the examples below. Search for "GameData/FShangarExtender/settings.txt". Make a backup copy of it just in case.Ĥ. Using a text editor like in a text editor like Sublime or Visual Studio Code, open the registry.json file.ĥ. Find your ckan registry.json file located in your CKAN folder, probably something like c:/Games/Kerbal Space Program/ CKAN/registry.jsonģ. To resolve you need to edit your registry.json file and remove the references to the original files:Ģ. So if you removed the original HangarExtender manually CKAN still thinks it is installed. If you are getting an error message like the above it is because CKAN still thinks that the original "Hang arExtender" (note not the new Hang erExtender, notice the " a" vs the "e") is installed because CKAN keeps a registry of everything it has installed. * HangerExtenderExtended wishes to install GameData/FShangarExtender/settings.txt, but this file is registered to HangarExtender * HangerExtenderExtended wishes to install GameData/FShangarExtender/FShangarExtenderIconShrink.png, but this file is registered to HangarExtender HangerExtenderExtended wishes to install GameData/FShangarExtender/FShangarExtenderIconExtend.png, but this file is registered to HangarExtender Now you can quickly look around without having your vessel go crazy.The following inconsistencies were found: Try and you'll see that steering can be amazingly preciseĪdded control state persistence on quicksave/load - you don't need to quickly grab controls when loading right into the final approach, now the mod will load with controls paused in the position that was when you savedĪdded temporary pause of control while holding right mouse button for mouse look. Check out Alt-O window for advanced settings on this key action.Īdded a configurable extra hotkey for parking brake (Alt - by default, release as usual by the )Īdded control surfaces and steering response scaling - a pair of new settings for control sensitivity. Press - to bring up settings (if the mod is active, deactivate it first by pressing ).įixed restoring of control state when loading from space centerĪdded toggleable mouse wheel throttle control ( by default). switches horizontal control from roll (airplane) to yaw (rover/rocket) mode. ![]() freeze) controls at current positon and unbind them from mouse. ![]() You may press at any time again to pause (i.e. Now control surfaces move according to your mouse movements. ![]() Green target HUD showing deadzones around the neutral area will appear. Thing is: while futzing about with some settings the other day, I know I've seen an option, something like 'enforce building boundaries'. Hanger Extender Extender won't display in toolbar For KSP 1.2.2, with RP-0 I will compile the list of my mods if needed After many attempts to install the Hanger Extenderboth through CKAN and manually, I still can't see the diagonal-arrows icon to start building outside the VAB. Today, I updated to 1.12.2, updating Hangar Extender, and the problem returns. ![]() This is a continuation of Analog Control mod by mod enables mouse controlled flight in KSP, i.e you can use your mouse as a joystick. I distinctly recall reverting to an older version of the mod, and the problem went away.
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