The Magic Paintbrush appears in Mario & Luigi: Dream Team as one of Bowser Jr.'s attacks during his boss battle with Mario and Luigi. The brush has a limited amount of paint, and when it's depleted, the brush is forced to be dropped, though it can also be knocked away. Bowser Jr.'s minigame, Graffiti Runner, also features the Magic Paintbrush, with four people competing for the brush to coat the floor in their respective color. coats the baseball in Graffiti before pitching it, blocking the batter's vision with Goop. Both balls are then hit into the air, with the duplicate landing first and exploding whoever is around the duplicate when it lands gets briefly stunned. twirls the Magic Paintbrush around and creates a duplicate paint ball. In Mario Super Sluggers, the brush appears in Bowser Jr.'s Star Swing (Graffiti Swing) and Star Pitch (Graffiti Ball). uses the brush to scatter paint around the whole court, causing people who walk on it to slide around and trip. The Magic Paintbrush appears in Bowser Jr.'s Special Shot in Mario Sports Mix. On the third brushstroke, he launches the ball to the net, leaving a trail of Goop behind it. throws the ball in the air and paints it with the brush. In Mario Hoops 3-on-3, the Magic Paintbrush is used in Bowser's Jr.'s Special Shot, the Graffiti Shot. takes out his brush to color the tennis ball and create two duplicate balls of the same color before sending all of them back, and when his defensive shot (Rolling Brush Return) is used, he slides towards the ball and twirls the brush, hitting it back. uses the brush in Mario Power Tennis for both of his Power Shots when his offensive shot (Magic Paint) is used, Bowser Jr. are confronted for the final time, Mario has washed up nearly all of it.Īfter the final battle, the Magic Paintbrush ends up on an island near Gelato Beach, where it is discovered by Il Piantissimo.īowser Jr. The brush's Goop is washed up using F.L.U.D.D., and by the time Bowser and Bowser Jr. Because of this deception behind the series of crimes within the island community, Mario was believed to be the perpetrator and forced to clean up the Graffiti. used it to paint Graffiti all over Isle Delfino while disguising himself as Shadow Mario. for Nintendo 3DS / Wii UĪfter obtaining the Magic Paintbrush from Professor E. Wand of Polymorph (Attuned): Snails are remarkably easy to capture. Wand of Paralysis (Attuned): Basically the same thing as a Wand of Binding Wand of Binding (Attuned): Lets you cast Hold Person or Hold Monster.paralyzing targets makes them very easy to capture. They'll have a hard time resisting you in that state. Tentacle Rod (Attuned): Doesn't exactly restrain, but it slows, gives them disadvantage on Dex saves, and seriously interferes with their action economy. Staff of Charming (Attuned): Again, magic people into coming along willingly Rope of Entanglement: A rope that you can sic on people, and it attempts to tie them up. It'll wear off in 8 hours, but by 'll be too late. Rod of Rulership (attuned): As long as you haven't attacked this person, you can Charm them into thinking you are their leader.and then order them to come with you. Keep this thing's command word a very closely guarded secret so no one can use it against you. No escape clause except for someone letting you out. Mirror of Life Trapping: Not super portable, it's a 4' tall mirror, but.save or be indefinitely locked inside of one of 12 extradimensional cells. Iron Flask: Only works on creatures from a different plane of existence than the one you are on.but it works great for that purpose. DC 20 Str check (once per day) to break free of it. Iron Bands of Bilarro: Fling a ball of metal at a target, and it restrains them. They'll have a devil of a time getting their hands around to de-activate the rod, and they aren't getting up while it is pinning them. Immovable Rod: Put someone on their stomach, press one of these into the center of their back and push the button. Helm of Telepathy (attuned): Suggestion feature is also great for getting people to surrender and come along. For one minute, they are trapped within 15 feet of you.ĭimensional Shackles: Practically a Must if you intend to capture a spellcaster, as this is the most reliable way to block teleportation long-term.Įyes of Charming (attuned): Charm Person is a great way to get people to willingly come with you. It is also expended on use.īowl of Commanding Water Elementals: Bit of an odd choice here, but Water Elementals have a native Grapple ability (Whelm) that they can use to constrain enemiesĬube of Force (attuned): Use to create a Cage Match if you get close to an enemy. Bear in mind, it deals some damage when it first goes off.so don't hit fragile targets with it. You can roll it around like a hamster ball, and it only lasts for one minute.but anything inside only weighs 1 pound. Bead of Force: Creates a bubble of Force energy.
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